I am occasionally reminded that, although I am perhaps the most visible player of these megacampaigns, and so may be said to have something of a reputation, this does not come about because I’m actually any good; it’s all persistence, showing up every week, and writing AARs. This was one of those sessions:
- Not Yet Dead: With the excellent Sea King Thorsteinn on the wrong side of sixty and, alas, unlikely to reign much longer, I wanted to use some of his 15000 accumulated prestige on a few kingdom subjugations (a custom take-a-kingdom CB in our mod, 3000 prestige a pop). I therefore decided, as one does, to invade Poland; a subsidiary of Bohemia, spun out by Yami with a king of his dynasty (“von Borghest”) to satisfy the realm-size limit. Beating an AI kingdom is not difficult; I was confident in my ability to take on Yami as well, when he inevitably joined to protect his kinsman; unfortunately I had not reckoned with Dragoon deciding that he is the World Police, and sending 20000 men to protect the Catholic Succession in Poland. Consequently Poland is not yet dead.
- The Svithjod Crusade: It had to come: The thirty-year cooldown ran out, and the Pope declared a Crusade for Sweden. With fifty thousand men on the march, and technology sufficiently advanced that attrition wasn’t much of a factor, I had only one chance: Send my men south to Rome and convince the Pope himself that he was actually losing. Unfortunately Dragoon, though not part of the crusade, took exception to this and I had to retreat; after that there was nothing I could do to prevent the loss of my wealthy heartland.
Diplomatic situation at the beginning of the Crusade.
Not kidding about the fifty thousand.
- Gjenerobringen: Obviously I wasn’t going to let that stand. As soon as Vaniver had set up Sweden to his satisfaction, with Ivering Dukes and an Ivering King, I attacked. Vaniver, naturally, joined the war to defend his kinsman; my army was roughly equal to what he sent to Sweden, plus what the Ivering king could muster. However, his ability to maintain that level of mobilisation was superior. We fought back and forth for several years, during which I won three major battles but was unable to force Vaniver’s army to quit the field; and even with several gifts from various player helpers my reserve of money and men attrited. I was at one point up to 70 warscore, but couldn’t quite close the deal to make it 100; then Vaniver finally put all his knights on one flank and managed to actually win a battle, and I sued for a WP while I still had enough warscore that the AI would agree.
Some victorious but unfortunately not decisive battles of the reconquest.
- The Power of Balance: To his credit, Dragoon did apply the World-Police concept even-handedly; he invaded Sweden, beat the AI like a drum – in this case Vaniver didn’t bother to contest the outcome – and then invited me to retake it from him, which I did. Thanks Dragoon.
- Patches and Rags: While I was busy with all this, Scotland (subbed by Khan) snuck in an attack on my wholly-owned subsidiary, Nordriki, and had 80% warscore before I noticed. I joined the war, but not fast enough to prevent them getting to 100 – they were only two sieges away – and peacing out for Lappland. Now Lappland is actually an insult; the indigenous people who call themselves Sami were called ‘Lapps’, ‘patches’, from the alleged state of their clothing. And indeed those ten provinces are possibly the most worthless in the game. Nevertheless they make an unsightly hole in my tidy Scandinavian Empire and I fully intend that they shall be returned, and Scotland burned to the ground to pay the interest on the loan.
Player map, 1054. Not shown: Scotland and Spain, Castille, Iberia, whatever-the-devil that peninsula is called; both subbed by people who had to leave early.